Carcasses are the primary source of food for carnivorous creatures. Whenever a player or an AI creature dies, it will drop a carcass where it last was before its death. The only creatures that do not drop a carcass upon death are fish. In order to eat a carcass, a player be near it, point their camera at the carcass, and hold the use key. The carcass, as its eaten, will gradually flatten in size until it is exhausted. A player can tell how old a carcass is by how flat it appears to be. While eating the carcass, the player's creature plays a continuous eating animation. Larger creatures consume carcasses faster.
Carcasses come in a wide variety of sizes, dependent entirely upon the size of the creature that created the carcass. Larger creatures create larger carcasses, in direct proportion to their size stat. Carcasses decay at a rate of 3% per minute, lasting about 33 minutes in total before disappearing entirely.
Carcasses that are spawned underwater are consumable by aquatic creatures. Terrestrial creatures, however, will not be able to access them unless the waterline recedes due to tides, receding storm surges, or drinking of a potentially blocking freshwater body.